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CHAINSAW WIZARDS, HECATOMB CREEPS & OTHER UNGODLY BASTARDS

Created by Levi Combs

A Rogue's Gallery Compendium of Weird Fantasy RPG Villains for Your OSR Games

Latest Updates from Our Project:

Creator Interview - John “Hambone” McGuire
5 months ago – Tue, Nov 04, 2025 at 02:14:00 PM

Ten Questions with John “Hambone” McGuire!

Hambone! If you would, please introduce yourself and let us know what you are best known for in the TTRPG space. 

Ahoy! My name is John “Hambone” McGuire and I am an independent publisher, writer, and game designer. I am best known as the co-creator of 321RPG and the co-host of The Vintage RPG Podcast

How did you get your start in RPGs? 

I started playing TTRPGs in 2004 at the ripe old age of 25. Stu Horvath (Mr. Vintage RPG himself) and my creative partner Geo Collazo got me to the table for the first time and one hit was all it took.

16 years and countless sessions later, I finally took a swing at writing and publishing my own adventures. With Geo in tow, created 321RPG (formely known as 3,2,1…Action!) and released our first “zine,” Rocket To Russia for Zine Quest 3

With all of that said, you were a huge part of getting me started in the hobby. Where most would never share information, you selflessly mentored me and taught me everything you knew. I have been paying it forward to newer creators ever since. 

Since this project is all about the bad guys, what do you like best about writing them? 

I have always loved the hero’s journey. The quests they are compelled to partake in, the challenges they must overcome. It has always spoken to me. With that said, the other side of the coin has always been, for me, that it takes a great villain to make a good hero. 

While I adore Spider-Man’s C-list villains like Stilt-man, Leap-Frog, and the rest of the Hostess Fruit Pies gang, they don’t call it Kraven’s Last Hunt for nothing. 

It is always the villains that push the hero to their absolute limit that bring out the best in a hero, and I believe that creating them and finding ways to make them captivating brings out the best in a writer. 

What makes a good “weird” or offbeat villain, like the ones we set out to make together in this book? 

It is funny that you mention that after I referenced the Fruit Pies Gang but the weird ones are the ones people remember. Swinging back to Spider-Man, eve non-comic fans can rattle names like Doctor Octopus, Green Goblin, and Vemom off the top of their head because of where they land in our current cultural cinematic zeitgeist. 

But for people who would pick up this book, dropping a name like Big Wheel, The Living Brain or even Swarm would spark a deeper conversation.  

With Chainsaw Wizards, we set out to take those offbeat villains and turn them up to eleven. Make them memorable and dangerous as hell.

 Which villain did you create and what inspired them? 

Oh man, I was having a conversation with a buddy around the time I got the Chainsaw Wizards assignment and we were talking about how the Rust Monster has become old hat in dungeons, right? Like nobody is going to fall for it at this point. So I said, “But what if it had a human brain and was actively hunting you?” and so Heinrich Harlowe: The Rust Revanant was born. 

An evil Sorcerer named Yachtu-Ul used his body for experiments after he was left behind by his adventuring party. So now he is a Frankenstein’s Monster-esque creature with the hide of a Rust Monster covering his fleshy bits, a Chungus’ Anti-Magic Eye at his core and a massive chip on his shoulder. 

He’s basically a mean S.O.B. with a penchant for killing adventurers which he does with panache. I would hate to run afoul of him in a dungeon. 

In pop culture, who are your all-time favorite villlains? What makes them top-tier?

I have been reading an obscene amount of Batman lately, so they might not be my all time but, off the top of my head, I would say Bane, Ra’s Al Ghul, and modern-era Riddler. The one commonality they have is that they make a man referred to as “The World’s Greatest Detective” earn the title. Constantly. 

In your opinion, who is the most underrated villain in pop culture? Why do they deserve top billing?

Millie Frock from Bob’s Burgers. She is downright nefarious! 

After years of playing tabletop roleplaying games, what is your favorite villainous moment in a game you’ve either played in or run for others? 

Oh man, I don’t want to say because it would be a massive spoiler for Days of Future Fairhaven. But I will allude to a moment where something happens to one of the villains that gets a massive reaction out of every table I have run it at. You gotta pay to see it though. 

What is the one big thing that some creators can take a wrong turn with when attempting to create interesting villains? 

Making a villain’s personality too edgy for the sake of being edgy. There is nothing compelling about killing for funsies or wanton torture. Give me a great “why”. 

What is your favorite component of an interesting villain… and why?

I have always enjoyed the moral quandary a villain faces between committing acts they know are wrong versus the dime they’d have to turn on to change. The answer is always so simple, per se. We as readers and viewers see it and we experience the moment when they see it too. The hiccup always comes from knowing they’d have to abandon an ideology that they’ve dyed into the wool that makes it feel so far out of reach. 

Do you have anything in the works? What can we expect to see from you next? 

Currently, we are wrapping a crowdfunding campaign for Under the Shadow of the Noon Day Witch, a 3PP for Sickest Witch RPG. Then we are going to fulfill Death by Dino for 321RPG followed by a Rule Book and Avon by the Sea. I’ve got another Zombie Braineaters! for 5Alive RPG in the works and Fairhaven Ladies of Wrestling for WHPA with my wife Sally. I think I am forgetting one, I’m always working on something.

A huge thanks to Hambone for the interview and his contributions to the project. When you know you got the right guy, you just know!

See you guys next week!

-Levi, Planet X Games

Minor Update, but Positive!
6 months ago – Wed, Oct 22, 2025 at 01:46:12 PM

Hey guys! A quick (and very minor) update on the book as of this week. 

As mentioned before, the book is finished. It’s now gone through a thorough peer review and is in the right hands. We are still waiting on further exact details moving forward but it has been a great experience so far. 

All of the collaborators have seen the PDF, given their respective thumbs up and been caught up on all the details. It’s been a long road but it looks like we’re getting near the end! 

See you guys next week for another update! Have a great week! 

-Levi, Planet X Games

Still Delayed, but the Updates Are Here!
6 months ago – Mon, Oct 13, 2025 at 08:38:41 AM

Hello everyone! I'm a few days late for my scheduled weekly update. My apologies as I was a bit under the weather. 

There's not much new to report this week, unfortunately. I still remain in a holding pattern, awaiting confirmation for moving forward and announcing further details.  I truly wish I had something new to tell you, but I don't just yet.

Having said that, Chainsaw Wizards, Hecatomb Creeps and Other Ungodly Bastards is still slowly headed in a positive direction.  Everything that has been relayed to me has been on the up and up, and fairly positive all around. The great folks who have been helping have been nothing but awesome and extremely charitable with their time and resources.

See you guys next week with a new update! Thanks again for your continued patience.

-Levi, Planet X Games

A New Week and a Few More Peer Review Feedback Tweaks
6 months ago – Fri, Oct 03, 2025 at 01:27:09 PM

Hello everyone! An all-new week and a new update for Chainsaw Wizards, Hecatomb Creeps and Other Ungodly Bastards

Tweaks and changes from the peer review process are still underway. Most of these are stylistic changes, along with some minor changes to the text.  For instance, one of the new magical items presented with one of the villains got a cool change in tone and we ended up changing its powers altogether to better suit the "feel" of that particular villain. Lots of little things like this, across the board, but no major changes at all. As I mentioned last week, the peer review was pretty positive all around.

As we have discussed in the last two updates, we are still waiting for the next step in the process to move forward. Literally, we're just waiting on a thumbs up for one key component and then we can immediately get after it.  The folks involved want to make sure everything is covered before an official announcement is made, and I can absolutely respect that (especially since they're the ones coming to the rescue!).

We'll see you next week with an all-new update! Until then, have a great weekend of gaming! 

-Levi, Planet X Games

A New Week, a New Update! Peer Review Feedback Received!
6 months ago – Sun, Sep 28, 2025 at 12:36:51 PM

Hello everyone! An all-new week and a fresh (if brief) update for Chainsaw Wizards, Hecatomb Creeps and Other Ungodly Bastards. 

Unfortunately, I don’t have much new to report for this project. We continue work to set up the next step and get things moving in a positive direction. I know that’s not a great update, but that’s the reality of what’s happening this week. Some weeks are a flurry of activity and some weeks find us drifting in the doldrums. I await the good word from on high and as soon as I have that, you guys will know right away. 

The good news is that I’ve received some feedback from the peer review process and it is almost universally positive. It was definitely a jolt of encouragement and positivity while we wait for the next step in the process to initialize. 

My apologies (and regret) that I don’t have more for you guys this week. See you guys next week with a new (and hopefully far more productive) update! 

-Levi, Planet X Games